Full-cycle delivery
Nimbus takes responsibility for a defined project from discovery and prototyping through production and delivery.
NIMBUSNimbus Games partners with publishers, established studios, independent developers, government agencies, education providers and brands to create games and interactive experiences worldwide.
Full-cycle and co-development support across discovery, prototyping, design, engineering, art, production and delivery.
Inspect capability ↗02CAP-02Concept art, characters, environments, props, animation, visual effects and UI/UX prepared for real-time production.
Inspect capability ↗03CAP-03Engineering and production support for bringing games to PC, console, mobile, web and VR platforms.
Inspect capability ↗04CAP-04VR, AR and location-based experiences that place audiences inside a subject, environment or story.
Inspect capability ↗05CAP-05Playable systems for training, education, communication and institutional use.
Inspect capability ↗06CAP-06Technical planning, event systems and production delivery for competitive and audience-facing experiences.
Inspect capability ↗ENGINES AND PLATFORMS
Our deepest experience is in Unreal Engine, supported by working capabilities across PC, PlayStation 4 and 5, Xbox, Nintendo Switch, iOS, Android, HTML5/WebGL and VR hardware.
WAYS TO WORK WITH NIMBUS
Team composition, ownership and delivery structure are shaped around the brief, existing production capabilities and intended outcome.
Nimbus takes responsibility for a defined project from discovery and prototyping through production and delivery.
Our team works alongside an established internal team, sharing responsibility for agreed features, systems or production areas.
A stable multidisciplinary Nimbus team works against an agreed roadmap, delivery schedule and set of responsibilities.
Focused support from a particular discipline or combination of disciplines.