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Build the right team around the work.

Nimbus Games partners with publishers, established studios, independent developers, government agencies, education providers and brands to create games and interactive experiences worldwide.

ENGINES AND PLATFORMS

Unreal Engine primary. Unity and Godot capable.

Our deepest experience is in Unreal Engine, supported by working capabilities across PC, PlayStation 4 and 5, Xbox, Nintendo Switch, iOS, Android, HTML5/WebGL and VR hardware.

Unreal EngineUnityGodotPCPlayStation 4/5XboxNintendo SwitchiOSAndroidHTML5/WebGLVR

WAYS TO WORK WITH NIMBUS

Structured around the project, not a preset package.

Team composition, ownership and delivery structure are shaped around the brief, existing production capabilities and intended outcome.

MODEL 01

Full-cycle delivery

Nimbus takes responsibility for a defined project from discovery and prototyping through production and delivery.

MODEL 02

Co-development

Our team works alongside an established internal team, sharing responsibility for agreed features, systems or production areas.

MODEL 03

Dedicated production team

A stable multidisciplinary Nimbus team works against an agreed roadmap, delivery schedule and set of responsibilities.

MODEL 04

Specialist support

Focused support from a particular discipline or combination of disciplines.