devteam@nimbusgames.dev
Games, co-development, art production, porting, simulations, XR and event enquiries.
NIMBUSIndependent game studio · Shah Alam, Malaysia
Nimbus Games is a growing Malaysian independent game studio creating atmospheric original titles and delivering end-to-end interactive experiences for studios, publishers, businesses and institutions.
Archive // Original games
From haunted mansions in Edo-era Japan to supernatural mysteries rooted in 1980s Malaysia, our games draw players into richly realised worlds shaped by atmosphere, story and discovery.
A first-person puzzle-horror experience set in fictional late-Edo Japan. Play as paranormal investigator Idate Chiyo and uncover the secret of an abandoned mansion.
Open game record ↗NG-A02 // In developmentA narrative-driven survival-horror game set in 1980s Malaysia, playable alone or in two-player co-op.
Open game record ↗NG-A03 // Delisted originalThe award-winning original game that has now been remade as Black Omens: House of Crimson Silk. The original Chiyo store page has been delisted.
Open game record ↗NG-A04 // In redevelopmentA rebuilt episodic two-player horror experience with reworked networking, puzzles, story, audio, visuals and UI.
Open game record ↗NG-LGC // PRESERVED RECORDSHeroes Inc 2, Heroes Inc 1 and Escape Z—preserved together as part of the Nimbus Games catalogue.
Access legacy archive ↗Production network // Client services
From original games and co-development to training simulations and public-facing experiences, Nimbus Games combines multidisciplinary talent, six years of Unreal Engine experience and an established art pipeline to move projects from concept to delivery.
Build an original game or strengthen an existing production with an experienced multidisciplinary team.
Inspect capability ↗02CAP-02 // MODULE ONLINEExtend your visual development and production capacity through Nimbus Games’ established art pipeline.
Inspect capability ↗03CAP-03 // MODULE ONLINEPrepare interactive experiences for new audiences, platforms and performance targets.
Inspect capability ↗04CAP-04 // MODULE ONLINECreate interactive experiences that place audiences inside the subject rather than in front of it.
Inspect capability ↗05CAP-05 // MODULE ONLINEApply game-development expertise to training, education, communication and institutional challenges.
Inspect capability ↗06CAP-06 // MODULE ONLINESupport competitive and public-facing experiences from technical planning through live delivery.
Inspect capability ↗Production art // Selected work
Our established art pipeline supports visual development and production across concept art, illustration, characters, environments, props, animation, visual effects and UI/UX.
Crew manifest // The studio
Based in Shah Alam, Nimbus Games is a growing multidisciplinary team united by a love of atmospheric worlds, thoughtful interaction and the craft required to ship them.
Recruitment channel // Internships
Our internship programme is open all year round for curious, committed people who want practical experience inside an active game studio.
Communications // Contact
Have a game, interactive experience or production challenge in mind? Tell us what you are building and where you need support.
Games, co-development, art production, porting, simulations, XR and event enquiries.
Internship applications and career-related questions.
Studio information, press requests, events and general enquiries.