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Game Art Production

Give the world a visual language.

Give the world a visual language.

Nimbus builds art pipelines around the needs of the project, from early visual direction to production-ready assets working inside the engine.

  • Visual development and concept art
  • Characters and creatures
  • Environments and props
  • Animation and visual effects
  • UI and UX art
  • Real-time integration

From visual direction to real-time integration.

Define shape, material, colour, atmosphere and visual rules before expensive decisions become fixed. Create the characters, environments, animation, effects and interfaces, then prepare and integrate them for Unreal Engine, Unity or Godot.

Engagement models

  • Complete art production teams
  • Embedded artists and discipline leads
  • Asset packages around a defined brief
  • Visual development and production support