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Esports & Events

Build the systems behind the spectacle.

Build the systems behind the spectacle.

Nimbus supports competitive and public-facing experiences where the audience sees only the final moment, but every technical dependency and operational decision must work behind it.

  • Technical and experience planning
  • Competition and event systems
  • Audience-facing interfaces
  • Interactive content
  • Rehearsal and operational preparation
  • Production delivery

Prepared for the live moment.

Define the event journey, hardware, software, data, staffing and fallback requirements. Test critical flows, document responsibilities and prepare the production team for the conditions of the event.

Production scope

  • PC, console, mobile and web
  • Event installations
  • Operator and audience interfaces
  • Setup, operation and handover