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Serious Games & Simulations

Make the objective playable.

Make the objective playable.

Nimbus turns a learning, training or communication objective into an interactive system people can understand by doing. The result is designed around the real audience, setting and measure of success.

  • Learning and behaviour design
  • Interactive prototypes
  • Scenario and simulation systems
  • Data and feedback interfaces
  • Real-time content production
  • Deployment packages

Built around the real measure of success.

Establish the behaviour, knowledge or decision the experience must support. Test the rules, feedback and user journey early, then build repeatable scenarios in which users can practise and observe consequences safely.

Delivery contexts

  • Institutions and workplaces
  • Classrooms and training environments
  • Events and public settings
  • PC, mobile, web and VR hardware