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Sound Designer

You hear the emotional difference between an empty room and a dangerous one—and want players to feel it before they know why.

You might love this role if…

You hear the emotional difference between an empty room and a dangerous one—and want players to feel it before they know why.

Responsibilities

  • Create, edit and organise sound assets
  • Implement and balance audio in interactive scenes
  • Support ambience, feedback, dialogue and events

What we expect

  • Audio reel with clearly identified contributions
  • Clean file organisation and attentive listening
  • Interest in interactive audio and technical implementation

How to apply

Send your CV, portfolio or relevant work samples, availability and the role you are applying for to our careers channel.